Reply To: Обзорная статья с интригующими фактами

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#246817
Harrylify
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While testing a generated ambience in a game scene, I noticed a faint tick at each repeat. The recording has a quiet grainy layer throughout, so I am trying to separate two possible problems. Changing the endpoints and testing a small crossfade seems like a reasonable place to begin. I found a reference to [url=https://removeaudioartifacts.top]ai audio artifact removal[/url] during my search, but the editing order still matters. I have not established whether the tick belongs to the source or comes from the way I arranged the loop. Would you inspect the boundary first and then audition a longer uninterrupted section? Keeping an untouched source would let me undo the endpoint changes without guessing. The test should also use the same playback path as the game, since editor playback alone may miss something. What evidence would convince you that broader cleanup is appropriate after the seam has been checked?